OVERVIEW
I am a lifelong programmer eager to break into the professional gaming world. My multiple certifications have molded me into an adaptable worker, who often challenges himself with ambitious ideas in order to learn.
I am passionate about immersive experiences and in depth mechanics for players to dive into. Some of my favourite games are Mass Effect, Cyberpunk 2077, Skyrim, and Fallout.
CERTIFICATIONS
AEC In Game and Level Design - College LaSalle
Certificate in Game Design with Unity - Digital Media Academy
Certificate in Game Programming for VR & AR - Digital Media Academy
Certificate in Programming and App Development for IOS - Digital Media Academy
SHOWCASE
We Three
My current personal project, designed to push my game design and programming skills as far as possible. Made in UE5.
Here are some of my proudest achievements on this project so far:
In depth use of Behaviour Trees for Enemies and Party Members
Use of Environment Query Systems for smarter AI behaviour
Implementing a complex combat system
Implementing a dialogue system that is reactive to player progress
Implementing a variety of environmental "interactables"
Party Member Demo



Abilities Demo
Dialogue & Camp Demo
Tutorial Footage
Blueprint Gallery

ABOUT ME
Messenger's Tale
This game was made within 24 hours as part of the Collège LaSalle TechWeek GameJam. I was the sole programmer of the team, and despite multiple hiccups, I am proud of what I achieved within that time frame.
Here are some of my proudest achievements on this project:
Implementing a memory system that updated levels and dialogue based on player progress
Implementing a unique movement system that utilizes custom animations
Game Overview

